Solution For Updating Buttons To Reflect Correct State When Switching Between Grids

Just wondering what ppl are doing to get buttons to update to the correct state when switching between grids. An example would be a Start/Stop Latching Switch button that is on two separate grids and is in the Start state on one grid, but then when switching to the other grid, it is in the Stop state. Unless of course ppl are switching back to their main/transport grid to start/stop playback. Which seems clunky.

I have this sorted with Bome MIDI Translator Pro.

Pressing the Start/Stop button in MGP activates a Preset in BMTP called ā€˜Start’. Now, when I press my grid switching button >, MGP receives a delayed (400ms) MIDI message from BMTP to set the button to the correct state on the grid that I am switching to. Same works for the Off state. Hitting stop activates a Preset called ā€˜Stop’, deactivating the Preset called "Start’. So one grid switching button can set the Start/Stop button to two different states when switching between grids.

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That’s a great solution. If a button is assigned to a function that supports bi-directional communication like Start and some other buttons in Cubase for example, their state will be synchronized across all grids.

Interesting. Because I have Metasystem MIDI Out set as the output port and ā€˜Transmit’ ticked in the Generic Remote for many functions including Start/Stop and Loop. But I have found that MGP only updates buttons in the currently active/visible grid i.e. when I switch grids, the buttons are in the incorrect state. Am I missing something?